@01:31You, my friend, could have a very good big job and a lot of work, the way you animate is AMAZING, and the detail put into it is just stunning, to the fact most of this is rushed, it actually doesn't look like it! Keep it up, and you could get and awesome job
@00:57Well basically, I animated (manually) the first tower, and re-used the animation for the other towers and rotated it and ofset the time so they didn't look duplicated, other stuff like random flying letters were done by hand and the big tower at the end was a combnation of the same opening section and some tweaks, I only had 15 hours to do this animation as it was an exam piece, so I had to cut corners.
@00:57I did the exam over a few days so not 15 hours straight, and hence I was allowed to use overnight time for rendering. Sort of like allowing drying time for clay or paint work before starting on it the next day.
@01:33wow! i love this! basic concepts brought into this huge picture of things! especially your little stoplights! god i wish i could learn the mechanics of that. Bur amazing and i love your work! good job!
@01:33First of all, the piece you picked for the music was excellent. That can really support and animation or take it down so great job. The animation itself was really interesting. I felt for those objects. I'm intrigued and want to see more. :]
@01:33haha everyone seems to ask that! It is one of my oldest things I made like 4 years ago but I thought I would throw it in, it is litterally just a test I did trying to make a nerve impulse going down some nerves, the original sequence was only like 15 seconds.
Hah hah! Very cool! I recently had to do a school project where I animated nerve endings. I would have loved to have animated an impluse through the nerves but I'm afraid that's much too hard for a begginer.
@01:33Do you have the rights to use Hoppíolla? Because if not, you may not be able to use this demoreel for work. Copyright issues n' all. It was pretty good though. You may want to look in to a few breakdown shots showing some of the work that has gone into a specific scene.